![]() The more you fight and land hits, the more ‘Stamina’ – represented by the stamina bar on top – build up. Good ole’ me tapped the screen darn near to the point of cracking just to win fight after fight for the storm of punches, kicks, and special moves that my character churned out for each tap. ![]() Since there’s no ‘Move’ button like on console and there’s only ‘ Fight’ function, you don’t really have to thought out tactics or smooth moves. Honestly, most of the time I didn’t even know what I was doing. Giving you the precious time to deal some extra damage. Though it doesn’t really do a lot of damage to the enemy’s health bar, it does one good which is knocking them over. Once you have landed enough hit onto the enemy, the game will prompt you to swipe across the screen to execute a ‘ heavy attack’. And press two fingers onto the screen to do a blocking motion. A basic tap to do the fundamental combat moves such as punch or kick. Only three gestures to control your character. That’s the reason why the controls within this game is so … watered down. You are constrained by a single patch of screen real estate that relies entirely on touch. Mobile does not leave a lot of room or flexibility for you to go in-depth into the combat like on a console’s controller, or even PC’s keyboard. In term of development difficulty, the most difficult problem the studios have to solve would be the interface and the combat mechanics. But I really don’t mind that, after all, it’s what makes games like this so fun. Soon enough you will be struggling to dodge rapid fire of moves, then curse as every single one of your attacks are either dodged or blocked. Although they were admittedly a bit dumb in the first few levels, they get smarter the more you play. The AI in this game is pretty competence. If you are familiar with wrestling games, it starts pretty simple: You assemble a trio ( Team of three), and you either pitch them against AI fighters, or face off against online players. As you can see, this is out of precedent that would require very good execution and meticulous focus in both design and development.įortunately, they have managed to do just that against the odds. ![]() Aiming too high, too radical and you will face the risk of flopping straight into the ground. You can see just why I was initially very sceptic of this concept. Or John Cena wrapped himself up in a superhero cape and took off saving the day. Now you would be able to find Diva Brie Bella shooting ice out of her hands and freezing foes left and right. The developers really took their imaginations and put them into good use. Which gave them access to WWE wrestlers, who, instead A-list entertainers, are witches, warriors, heroes, and barbarians. It goes by how the Authority managed to open portals to other dimensions while trying (?) to wield the power of dark magic. Which was told in the introductory cutscene the moment you entered the game as a new player. Unlike the traditional game, this one also has a coherent story line. … and speaking of which, did you know that this game is co-developed also by MK Studio along with WWE? That kind of explains this radical twist, and how the game is basically what would happen when you smash Mortal Kombat and the ordinary WWE SmackDown vs. The kind that you could only find in titles such as Mortal Kombat. Characters – real wrestlers you would see on TV – turned into heroes and witches that would make the Avengers turn tail and rush for their money. Instead, WWE Immortals takes the same concept … and gave it one hell of a dose of fictional steroid. In case you don’t know, this is just not ‘ another’ WWE game where wrestlers knock each other up with pure muscles behind every jarring punches and kicks that has became so classic by now. But there’s one thing that I cannot deny – and many others, that this new installation on mobile of this legendary series: WWE Immortals has outdone itself owing up to its forerunner.īut that wasn’t my first impression when I caught wind of this game coming out on mobile. In short, I might be very biased with this series for the personal value. And the co-op battles between me and my brother were fond memories I still treasured to this day. I still very distinctly remember that length of time in my childhood sitting on the front porch armed with an old-fashioned PSP and just got lost in the fierce brawls in the ring of WWE.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |